Help me make a D&D character (complete noob)
[Question]
29 03,2026
So! I never played dnd before and I want some ideas, please!
My friend is DM'ing and this is my first time playing. We will play beyond witchlight (plz, no spoilers) and she allowed us to use any race. Any. Freaking. Race. And I'm picking my race based on what my character will be losing, because that seemed fun.
My first ideas were aasimar or kalashtar losing their guides (angelic/spirit), or losing their connection. But if you take their guides they are just… humans. It's boring, I'm a noob, it's my first time playing, I'm allowed to be edgy and extra, it's the one campaign where I get a free pass to be edgy/extra, right? (I also feel like I'd feel compelled to make them warlocks if I went with either race, but that sounds like it'd be either very messy religiously or plain redundant, making the loss kinda irrelevant to a certain level).
So now I'm like, what do I do? I did consider being a warforged that forgot who was built sort of like a twin blade? And the other Warforged is what they lost in the carnival. But I don't know if a person can be what they lost and I really like connections (another down point for aasimar, they don't have a community), so I'd have to talk to other players and see if any of them would want to be the object of my warforged protection (I know it's not necessary but again, I really like connections and warforgeds don't seem to have many if not like this).
I'm open to any race that looks humanoid enough (again, first campaign, I wanna feel cool and have fun shamelessly but I'm not confident I'd like to play as a giant turtle, elephant or corvid).
Anything interesting, any ideas of things to be lost that'd be central to their identity to their understanding of their very self. (but open to other things to lose!)
My friend is DM'ing and this is my first time playing. We will play beyond witchlight (plz, no spoilers) and she allowed us to use any race. Any. Freaking. Race. And I'm picking my race based on what my character will be losing, because that seemed fun.
My first ideas were aasimar or kalashtar losing their guides (angelic/spirit), or losing their connection. But if you take their guides they are just… humans. It's boring, I'm a noob, it's my first time playing, I'm allowed to be edgy and extra, it's the one campaign where I get a free pass to be edgy/extra, right? (I also feel like I'd feel compelled to make them warlocks if I went with either race, but that sounds like it'd be either very messy religiously or plain redundant, making the loss kinda irrelevant to a certain level).
So now I'm like, what do I do? I did consider being a warforged that forgot who was built sort of like a twin blade? And the other Warforged is what they lost in the carnival. But I don't know if a person can be what they lost and I really like connections (another down point for aasimar, they don't have a community), so I'd have to talk to other players and see if any of them would want to be the object of my warforged protection (I know it's not necessary but again, I really like connections and warforgeds don't seem to have many if not like this).
I'm open to any race that looks humanoid enough (again, first campaign, I wanna feel cool and have fun shamelessly but I'm not confident I'd like to play as a giant turtle, elephant or corvid).
Anything interesting, any ideas of things to be lost that'd be central to their identity to their understanding of their very self. (but open to other things to lose!)
