All her life, Chihaya's dream was to see her model sister become Japan's best... That is, until a quiet, unassuming transfer student named Arata tells her otherwise. A dream, he explains to her, is something she needs to work at herself.
Arata plays a competitive version of a traditional Japanese card game--known as Hyakunin Isshu--in a way Chihaya has never seen before. After taking Arata's place in a game, Chihaya discovers she has a passion for it.
Since the graduation of the senior members of the club, Takezou ends up being the sole member of the "Koto" (traditional Japanese string instrument) club. Now that the new school year has begun, Takezou will have to seek out new members into the club, or the club will become terminated. Out of nowhere, a new member barges into the near-abandoned club room, demanding to join the club. How will Takezou be able to keep his club alive and deal with this rascal of a new member?
Shamisen is a traditional Japanese musical instrument that looks similar to a guitar. Teenager Sawamura Setsuâ€s grandfather who raised him and his older brother Wakana, recently passed away. His grandfather was one of the greatest Shamisen players and the two siblings grew up listening to him play and learning to play the instrument.
Due to family circumstances, a boy Gouhara Youhei has to transfer from a powerhouse school to a remote island with a memberless baseball club. There he meets Kaneko Rui, a boy who has been hurt by baseball. Even though he's hurting, if he can take the hand extended to him, he'll still have the strength to chase his dreams once more...!! On this remote island, the boys will clash with each other, but will slowly become comrades. High School boys X Baseball X Coming-of-age drama, start!
Hana Kotani, who lives in complete harmony with his surroundings. He couldn't help feeling attracted to Hikari Wanda, who is obsessed with dancing. Challenge yourself even if you are inexperienced to dance with her! Club activities, studies, employment, friends, love. What is really important? Is it really okay to do something as "useless" as dancing?
In his second to last year of high school, the dispassionate but studious, Yataro Yaguchi finally finds a calling in art. With no prior art experience, he decides to work towards to applying to an art university. A decision with potentially disastrous results.
Aono Hajime was a prodigy violinist until he grew jaded with playing the violin due to personal reasons. Now in his third year of middle school, he struggles to decide his academic path. One day in school, he meets Akine Ritsuko, a hotheaded novice violinist who wants to enroll in a high school with a distinguished orchestra club. When he finds himself getting closer to Ritsuko and being brought back to the world of violinists, time starts moving again for him.
Shirakawa Ro has to move to a relative’s town in the country side with his twin sister Haruna when their mother suddenly dies in a car accident. Left as orphans at the age of 15, the two have to deal not only with their only parent but an entire new environment. Ro was supposed to succeed his mom’s dream of winning a medal in the Olympics but with her dying the day before the big event, Ro breaks down and misses his only chance to reach his dream. Now stuck in the small town of Tomakomai, Ro fin
Question: What is the format of competitive quiz bowls, called "golden rule" by truly able players?
Answer: 7 Right 3 Wrong
Explanation: It means that one wins when he gets seven correct answers, or gets disqualifed when he gives three incorrect answers. It's a standard rule loved by competitive quiz bowl players.
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