So latest chapter riddle + NPC interaction gave great clues. As I don't really play horror games, feel free to correct any ideas below.
As Bada wasn't initially part of the group, but served as the usual warning giver in horror games - he could be a beginning-only NPC, thus different from the "players".
If Bada isn't part of the offerings, I theorize he still can get out due to the NPC not being in the game anymore after having the puzzles solved. Bada may have evolved from being the "warning" to be the "guide" as others have theorized (unknowingly availed by the group through Doha's plans - not guaranteed option).
We have hope that since the NPC pointed to both of them via the blind and defier clue, Bada will be part of the process. They could both be blind and defying characters (Doha blind to clues and defying the game through killings, while Bada is blind to his NPC part while possible to defy initial role to become guide or defy being stuck in game). The blood mixing may be the key to set free Bada as NPC into being recognized as a player, or after helping free the others, his role as guide will be solved and no more resets.
Alternatively: I imagine an ending similar to Spirited Away of the area losing "magic" after solving it + suspense with Doha not having initial contact with Bada after clearing the game. Threats to the cousin to let them meet, then Bada arriving in motorcycle (no memories), and Doha making sure Bada does not come close to the site preventing Bada from being trapped in game. (This is bittersweet since the author could make Bada with memories stuck in game forever while no-memory Bada lives with post-game Doha?)
So latest chapter riddle + NPC interaction gave great clues. As I don't really play horror games, feel free to correct any ideas below.
As Bada wasn't initially part of the group, but served as the usual warning giver in horror games - he could be a beginning-only NPC, thus different from the "players".
If Bada isn't part of the offerings, I theorize he still can get out due to the NPC not being in the game anymore after having the puzzles solved. Bada may have evolved from being the "warning" to be the "guide" as others have theorized (unknowingly availed by the group through Doha's plans - not guaranteed option).
We have hope that since the NPC pointed to both of them via the blind and defier clue, Bada will be part of the process. They could both be blind and defying characters (Doha blind to clues and defying the game through killings, while Bada is blind to his NPC part while possible to defy initial role to become guide or defy being stuck in game). The blood mixing may be the key to set free Bada as NPC into being recognized as a player, or after helping free the others, his role as guide will be solved and no more resets.
Alternatively:
I imagine an ending similar to Spirited Away of the area losing "magic" after solving it + suspense with Doha not having initial contact with Bada after clearing the game. Threats to the cousin to let them meet, then Bada arriving in motorcycle (no memories), and Doha making sure Bada does not come close to the site preventing Bada from being trapped in game. (This is bittersweet since the author could make Bada with memories stuck in game forever while no-memory Bada lives with post-game Doha?)